PixelPelt

Minecraft skin base · Hoodies

Hood-up hoodie, graphite

A graphite hoodie worn hood up, with orange drawstrings, a kangaroo pocket and khaki cargo trousers.

  • hoodie
  • hood up
  • grey
  • cargo
  • streetwear
Hood-up hoodie, graphite, front and back on a player model (classic arms).
Front and back, classic model. Rendered from the file by our own generator.
The classic 64×64 skin file for Hood-up hoodie, graphite, shown pixel for pixel: every body part unwrapped onto one square.

Our take

The streetwear hoodie: worn hood up, with bright orange drawstrings and cargo trousers, it has the strongest silhouette of the hoodie bases.

What it's good for

Mysterious, urban or rogue-ish characters, and anyone who wants a skin that looks good from behind. The hood hides most of the hair, so it is also forgiving if hair isn't your strength.

Design notes

The hood is a shell on the outer head layer, lined in a darker grey around the face, so it reads as fabric around the head rather than a helmet. Graphite knit keeps the body neutral and lets the orange drawstrings carry the colour. Khaki cargo trousers have a pocket drawn on the outer side of each leg.

Measured palette: the main colour groups in the file, with the share of painted pixels each covers.

  • #3b3d4925%
  • #af855b20%
  • #4a4d5518%
  • #796a4e17%
  • #31241f12%
  • #7561598%

Customise it in the editor

  • Hide the overlay to see the short hair underneath, then decide whether to keep the hood up.
  • Change the drawstring colour to your favourite accent: two pixels make the whole skin feel different.
  • Add a face mask or scarf across the lower face on the overlay head front.

Open hood-up hoodie, graphite in the editor to try these: it loads on the classic model, and the slim version is one click away too.

Classic or slim?

Opens on Classic. The long sleeves and hood look the same on Slim; Classic gives a slightly bulkier streetwear frame.

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