PixelPelt

Minecraft skin base · Overalls & workwear

Mechanic coverall

A slate-blue work coverall with rolled sleeves, a chest pocket, oil smudges and steel-toe work boots.

  • overalls
  • coverall
  • mechanic
  • workwear
  • job
Mechanic coverall, front and back on a player model (classic arms).
Front and back, classic model. Rendered from the file by our own generator.
The classic 64×64 skin file for Mechanic coverall, shown pixel for pixel: every body part unwrapped onto one square.

Our take

A one-piece work coverall with rolled sleeves and oil smudges, drawn entirely on the base layer.

What it's good for

Mechanics, engineers, factory or garage characters. Because the overlay is completely empty, it's the easiest workwear base to add tools, goggles or a cap to.

Design notes

The slate-blue coverall runs from collar to ankle with a zip down the front, a chest pocket and a belt at row seven. The sleeves are rolled to three-quarter length with a lighter rolled cuff. Darker smudges on the fabric suggest oil. The face has a short beard and a buzz cut. The measured overlay count is zero.

Measured palette: the main colour groups in the file, with the share of painted pixels each covers.

  • #4c5f7a31%
  • #1c130f25%
  • #3f455c23%
  • #855b4819%
  • #31375b1%
  • #817a791%

Customise it in the editor

  • Add a name tag of your own with a light rectangle on the chest.
  • Put safety goggles or a cap on the empty overlay head.
  • Recolour to orange or olive for a different kind of work uniform.

Open mechanic coverall in the editor to try these: it loads on the classic model, and the slim version is one click away too.

Classic or slim?

Opens on Classic. The rolled sleeves show the forearms, so Classic gives a sturdier worker; Slim a lighter one.

all 59 bases →